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Learn to make HTML 5, Facebook, Chrome Store games and more!
Introduction to Construct 2
Learn how to make HTML 5, Facebook, Chrome Store games and more! (1:55)
Introduction to the course. Welcome! (1:55)
Introduction To the program we will be using (1:33)
General Interface (1:33)
Insert A Sprite (1:54)
Sprite Properties (1:54)
Adding Movement To A Sprite (2:29)
Adding borders (2:29)
Edge and origin (1:01)
Modifying The 8 Direction Layout (1:01)
Learn how to scroll to a sprite (1:56)
Adding a background (2:00)
Adding Layers (2:00)
Adding text to your game (3:16)
Snapping To The Grid (3:16)
Setting the sprite size (6:09)
Learning more about events (6:09)
How to rotate your sprite (6:09)
How to rotate your sprite with an event (4:23)
Rotate to an angle (4:23)
How to set an angle (0:42)
How to shake the camera (0:42)
Setting opacity with events (0:42)
21 Setting isVisible With Events (0:46)
Destroy An Object With An Event (0:46)
How To Spawn An Object And Basic Bullet Use (7:02)
Bullets Part 2 (4:33)
Destroying The Particle (2:39)
Setting The Projectile's Origin (3:23)
Rotate Towards Mouseclick (3:23)
Move Sprite Towards Mouseclick (1:25)
Introduction To Variables (2:11)
Implementing Variables Rotate Sprite To Mouse (5:31)
Speed Run: How To Implement Everything So Far (6:22)
How To Pin Objects To Other Objects (6:22)
Making Objects Solid (6:22)
Collision Masks And Solid Objects (2:02)
How To Use Wordwrap (2:02)
Adding Car Properties To Your Sprite (0:48)
How To Make A Heads Up Display(HUD) (0:48)
Paralax Scrolling (3:06)
Hiding Layers On Demand (1:01)
More Layer Properties (1:01)
How To Move To Co Ordinates And Objects (4:33)
How To Move Layers (4:33)
How To Change The Background Color (4:33)
Changing The Background Color With A Tiled Background (2:30)
Adding A Spotlight Effect (6:33)
Adding Text Boxes (1:29)
Adding Buttons To Your Game (1:29)
Changing Text With Buttons (5:02)
Append Text Feature (2:12)
Adding A Variable To Your Textbox (1:58)
Constantly Update Your Textbox With Text And A Variable (1:58)
Adding Sound To Your Game (1:58)
Thoughts About Making An Easy Game (8:46)
Thoughts On Making An Easy Game Part 2 (8:46)
Making An Easy Game Part 3 (5:07)
Finishing The Easy Game Part 4 (3:12)
Recap On What We Have Done So Far (3:12)
Simple Physics (2:21)
Add Spawning And Collision (2:21)
Physics Properties (5:16)
Applying A Force To A Physical Object (5:16)
Applying A Force To An Angle (5:16)
Applying A Force To A Position (1:13)
Applying A Velocity (1:13)
Adding Torque To Your Object (1:13)
Adding Angular Velocity To Your Object (1:13)
Applying Torque Towards An Angle (1:13)
Applying Torque Towards A Positioin (1:13)
How To Create A Revolute Joint (1:36)
How To Make A Scrolling Background (3:43)
Making A Simple Platformer (1:36)
Making The Camera Follow The Player In A Platformer (0:53)
Platformer Properties (0:53)
Making A Platformer And Rapid Prototyping (4:49)
Adding Other Controls To Your Platformer (0:53)
Making Your Game Full Screen (1:48)
Switching Gravity In Your Game (1:48)
Setting Up The First Scene And Addition (1:48)
Using Subtraction, Multiplication And Division (1:34)
Modulo Operator (1:34)
Raise To The Power Of Oporator (1:34)
Building Strings (1:22)
Comparison Operators (2:04)
Logical AND And Logical OR (2:04)
9 Conversion Expressions Int (1:02)
Converting Int To String (1:01)
Conditional Operators (1:18)
Using The Ceil Expression (0:41)
Using The Floor Expression (0:41)
Finding The Length Of A String (0:41)
Choosing A Random Number (0:41)
Choosing An Random Number With A Range (1:28)
Finding The Framerate (1:28)
Counting Time (0:31)
Finding The Tickcount (0:36)
Making A New Line In Your Textbox (0:36)
Rounding Numbers (0:36)
Skyward Sword Mechanic Epalxplination (9:28)
Making a Chrome Store and Facebook game from scratch
Project Goals And Planning (9:28)
Making A Production Spec (7:54)
3 Adding The Player Controls (5:20)
Adding Wall Collisions (5:20)
Tweaking The Player Controls (5:20)
Adding A Projectile (4:25)
Adding Spread Projectiles (4:25)
8 Adding Debug Features To Your Game (4:25)
Adding A Beam Part 1 (4:25)
Adding A Beam Part 2 (3:52)
Adding Homing Projectiles (3:52)
Fixing The Homeing Projectile (3:52)
How To Make Enemies Move Towards The Target (3:10)
Adding The Projectile Enemy Collision (3:10)
Adding Spawning Objects (3:10)
Adding The Random Function To The Timer (1:14)
Adding A Score Modifier (5:35)
Adding In Scores And HUD (1:14)
Adding The Lives To The HUD (2:42)
Adding The Losing Lives Functionality (2:42)
Adding The Weapons Type To The HUD (2:42)
Adding Powerups To Your Game (7:44)
Adding Points Powerups To The Game (6:51)
Adding Weapons Select (12:49)
Adding Beam Powerup (8:37)
Adding Homing Powerup (8:37)
Making A Menu (8:37)
28 Adding Functionality To The Menus (5:40)
Setting Up A Game Over Screen (4:50)
Adding Some Game Over Logic (5:40)
Final Thoughts Of The Game Before Art (4:04)
Intoduction To Adobe Illustrator And Talking About Aesthetic Values (9:37)
Making A Simple Scene (4:04)
Adding Gradients To You Game (7:34)
Resizing The Image To Fit The Gameplay (7:34)
Adding Snow To The Mountains (8:59)
Adding Shadding To The Mountain (8:59)
Adding Clouds (8:59)
Adding Some Trees (22:14)
Fixing The Trees (22:14)
Adding The Trunks To The Forground Trees (4:44)
Adding The Canopy To The Trees In The Forground (4:55)
Starting Our Bee Character (5:49)
Continuing The Bee Chracter Part 2 (6:36)
Continuing The Bee Chracter Part 3 (3:51)
Adding More Detial To The Bee (3:51)
Adding Legs To The Bee (8:38)
Adding Wings To The Bee (8:38)
Creating The Wasp Part 2 (8:38)
Adding More Detail To The Wasp (8:34)
Adding Detail To The Eye (6:41)
Adding Detail To The Mouth (6:41)
Adding The Arms (6:41)
Adding The Wings To The Wasp (7:52)
Adding Final Detail To The Wasp (9:57)
Talking About The Text And The Design (7:52)
Making Powerups (7:52)
Making The Rest Of The Powerups Part 2 (2:51)
Making The Projectile (5:19)
62 Making The Beam Weapon Part 1 (1:23)
Making The Beam Weapon's Spark Part 2 (1:23)
Making The Title Screen (1:23)
Adding Detail To The Title Screen (10:33)
Finishing The Title Screen (10:33)
Making The Other Cards And Task Inertia (22:49)
68 Finishing The Cards (4:31)
Setting Up The Instruction Screen (22:49)
Making The Bee Animation (9:34)
Making The Wasp Animation (8:58)
Making The Spark Animation (8:58)
Exporting Images (8:58)
74 Setting Up The Instruction Screen (2:33)
Making The Gameover Screen (2:33)
Setting Up The Menu Screen (4:46)
Setting Up The Highscore Screen (4:46)
Adding The Art To The Game Screen (3:18)
Adding The Images To The Game Screen (3:18)
Setting Up The Text In The Game (3:18)
Making The Scrolling Background (17:16)
Fixing Some Illustrator And Graphic Problems (17:16)
Adding The Animation To The Bee And The Wasp (2:20)
Fixing The Wasp Rotation (2:20)
Adding The Animation Spark To The Beam (2:20)
Talking About The Project And Adding Sound Effects (2:20)
Making The Projectile Sound Effect (4:52)
Making The Spread Projectile (4:52)
Making The Homing Projectile (4:52)
Making The Beam Sound Effect (5:40)
Making The Wasp Death Sound (5:40)
Making The Bee Hit Sound (2:43)
Talking About The Music And Adding Our First Beat (5:12)
Adding The Bass Line (3:34)
Adding The Melody (3:34)
Finishing The Song (3:34)
Making The Game Over Music (3:34)
Adding The Bass Line To The Game Over Music (4:18)
Adding The Melody (4:18)
Adding The Melody To The Game Over Music (4:18)
Making The Drums More Interesting In The Game Over Music (3:38)
Making The Drums More Interesting In The Game Over Music (3:38)
Composing The Main Music (3:38)
Composing The Bassline (3:38)
Picking The Synthsizers (12:27)
Comosing The Pre Melody (12:27)
Composing The A Melody (12:27)
Composing The B Melody (12:27)
Making The Song A Little More Interesting (5:50)
Adding The Form The To Song (5:50)
Adding An Intro To The Song (5:50)
Making The Drums More Interesting (5:50)
Adding Cymbals And Finishing The Song (9:31)
Mixing Your Music (9:31)
Making A Powerup Sound Effect (9:31)
Making The Second Powerup Sound Effect (1:06)
Adding The Music To The Game (1:06)
Correcting The Music Coding Errors (1:06)
Correcting A Music Logic Problem (1:06)
Adding Sound Effects Part 1 (1:06)
Adding Sound Effects Part 2 (3:51)
Mixing Your Audio In The Engine (3:51)
The Homestretch Talking About Finishing The Game And Releasing It (4:59)
Adding A Difficulty Curve (16:01)
Adding A Difficulty Curve Part 2 (2:59)
Making The Game More Fun (16:01)
Adding High Scores And Polishing The Game (6:11)
Making The Icons For The Chrome Store (14:50)
Making The 16x16 Icon (2:52)
Making The Banners 1280 And 440 (2:52)
Packing Your Game For The Chrome Store (2:52)
129 Final Steps Of Publishing To The Chrome Store (9:32)
Final Steps Of Publishing To The Chrome Store (9:32)
131 Setting Up The Facebook Game (9:32)
Adding A Facebook Login (9:32)
Publishing Your Score To Your Facebook (3:29)
Exporting Your HTML 5 Webpage (3:29)
Setting Canvas URL In Facebook (3:29)
Resizing Your Icon (2:55)
Finalizing Your Facebook Game (2:31)
Final Thoughts On Bees Versus Wasps (2:55)
Course Files
Course files
How to make a platformer game from scratch
Introduction To Making A Platfomer (4:13)
Making A Production Spec (4:13)
Production Spec Part 2 (4:13)
Creating A Production Spec Part 3 (4:13)
Creating A Production Spec Part 4 (4:47)
Setting Up The Scene In Construct 2 (4:47)
Making The Layout To A Game (3:00)
Adding The Player And Talking About The General Game Design (4:47)
The 1 3 Rule (1:51)
Sizing The Player (1:51)
Tweaking The Player Controls (1:51)
Adding Custom Controls (3:25)
Making the player duck (4:46)
Adding The Whip Part 1 (3:25)
Adding The Whip Part 2 (3:25)
Adding The Whip Part 3 (5:32)
17 Adding The Whip Part 4 (5:32)
Adding The Enemy Part 1 (5:32)
Moving The Enemy Left (5:32)
Making The Enemy Bounce Between Walls (5:10)
Adding Gravity To The Enemy (4:14)
Final Thoughts On Adding The Enemy (5:10)
Adding The Fruit Fuctionality (6:44)
Expanding The Fruit Functionality (6:44)
Fixing The Seed Collision (2:44)
Adding Some Global Variables (6:44)
Adding The Small Health And Big Health (6:53)
Adding The Points Powerup (3:00)
Adding The Whip Powerup (6:53)
Housekeeping (6:53)
Fixing An Unexpected Bug (5:30)
Making The Other Enemies (5:30)
Setting Up The Rat (5:30)
Setting Up The Monster (5:30)
Tweaking The Settings On The Enemies (3:00)
Making Simple Spawner (3:00)
Making A Different Kind Of Spawner (3:00)
Making A Trigger (6:28)
Adding The Other Whips (6:28)
Making The Whips Work With The Game Objects (8:17)
Adding In Some Lives Logic (6:28)
Adding The Game Over Screen (3:36)
Adding A Victory Condition And Screen (3:59)
Adding A Better Ending Level (3:36)
Fixing Some Errors In The End Level Sequence (4:09)
Setting Up Checkpoints And Spawn Locations (4:09)
Adding A Health Bar (4:09)
Adding In Lives Visually (4:09)
Adding The Points (5:19)
Talking About Level Design (5:19)
Making A Prototype Level (13:15)
Finishing Up The First Part Of Production (0:58)
Starting The Art In Photoshop (4:08)
Adding Hills To The Game (0:58)
Adding Hills To The Game (0:58)
Adding The Sun (1:49)
Adding The Sun's Rays (1:49)
Create a Megaman soundtrack with FL studio
Project Goals (3:24)
Creating A Boss Theme: The A Bass Theme (3:24)
Creating A Boss Theme: Making The B Bass Section (5:04)
Tweaking The Tempo And Anding The Bass Drum (3:24)
Creating A Boss Theme: Adding Some Chords To The A Section (8:16)
Creating A Boss Theme: Adding Some Chords To The B Section (8:16)
Creating A Boss Theme: How To Build Chords To The A Section (1:47)
8 Building The Chords To The B Section (8:16)
Adding More Variety To The Chords (2:10)
Creating A Boss Theme: Adding Some Variety To The B Section To The Chords (2:10)
Creating A Boss Theme: Putting Everything We Have So Far And Playing Around With It (2:10)
Creating A Boss Theme: Talking About Synth Selections (7:46)
Creating A Boss Theme: Making The Melody To The A Section Part 1 (12:20)
Creating A Boss Theme: Melody Theme A Part 2 (12:20)
Creating A Boss Theme: Melody Theme A Part 2 (12:20)
Creating A Boss Theme: Creating A Boss Theme A Melody Part 4 (3:07)
Creating A Boss Theme: Creating A Boss Theme A Melody Part 5 (10:03)
Creating A Boss Theme B Melody Part 1 (3:07)
Creating A Boss Theme Creating A B Melody Part 2 (3:07)
Creating A Boss Theme: Adding An Introduction (10:15)
Creating A Boss Theme: Talking About Pacing In Video Games (4:54)
Creating A Boss Theme: Changing The Synth (12:01)
Creating A Boss Theme: Changing The Melody Synth (12:39)
Creating A Boss Theme: Enhancing the drums (4:37)
Creating Our First Song: Adding Transitions (4:37)
Creating Our First Song: Adding Cymbals And Finishing The Song (7:31)
Creating Our First Song: Making The A Bassline And Talking About The Song (4:37)
Creating Our First Song: Making The B Bassline (2:25)
Creating Our First Song: Making The C Bassline And Adding Adding Another A Bassline (2:25)
Making Chords To The A #2 Section (2:25)
Creating Our First Song: Making The Chords To The B Section (2:53)
Creating Our First Song: Orchestrating The Chords (2:53)
Creating Our First Song: Counterpoint And Chord Progressions (2:53)
Creating Our First Song: Adding The Chords To The C Section (2:53)
Creating Our First Song: Adding The Drums (4:39)
Creating Our First Song: Adding More Drums (3:31)
Creating Our First Song: Adding The A Melody (5:45)
Creating Our First Song: Adding The A#2 Melody (5:45)
Adding The B Melody (5:45)
Adding The Melody To The C Section (7:48)
Learning the fundamentals of Game Salad
Introduction to Game Salad (7:48)
Starting a New Project (1:48)
Adding Actors (1:33)
Adding Actors Part 2 (1:33)
Playing Around With Actors (1:33)
Adding Attributes Starting With Boolean (1:46)
Actor Properties (1:33)
Text Attributes
Integers (0:50)
Real Attributes (0:50)
Device Attributes (2:31)
Scene Attributes (4:32)
Editing Prototypes in the Scene (2:31)
Layers (1:52)
Introduction to Behaviors (1:52)
Private Attributes (1:40)
The Expression Editor (1:52)
Adding Images to Your Game (1:52)
Accelerate and Game Salad Viewer (3:29)
Accelerate towards (3:29)
Rules Part 1 (1:48)
Rules Part 2 (1:48)
Rules Part 3 (1:48)
Rules Part 4 (1:48)
Rules part 5 Mouse in Inside (0:53)
Rules Part 6 (0:53)
Rules Part 7 (0:53)
Rules Part 8 On and Off (0:53)
Using the Animate Feature (3:23)
Change Attribute and Adding Text (1:33)
More on Change Attributes (3:23)
Changing Attributes and Score (1:36)
Adding Text to a TextBox (2:34)
Adding a Space to the Text (1:36)
Adding a Space Part 2 (1:36)
Changing the Image (1:46)
Changing the Scene (1:46)
Changing Size (1:46)
Changing the Velocity (1:46)
Bounce and Collide (3:09)
Constrain Attribute (2:24)
Control Camera (3:09)
Destory (0:34)
Interplolate (0:34)
Keyboard Input (0:34)
The Debugger (0:34)
Move (1:58)
Move to (3:01)
Pause Screen (1:58)
Pause and Play Music (1:03)
Import sounds and Music (1:03)
Play Sounds (1:39)
Replicate (3:16)
Reset the Game (3:16)
Reset Scene (3:16)
Rotate (3:16)
Rotate to an Angle (2:04)
Rotate towards Position (2:04)
63 (2:04)
Rotate Towards Touch (0:50)
Save Attribute (1:26)
Load Attribute (0:50)
Spawning Actors Part 1 (4:56)
More on Spawning actors and Performance (3:03)
Stop the Music (4:56)
Timers (4:56)
Particles Part 1 (1:07)
Particle Rotation (1:07)
Adding the Particles to the mouse (1:07)
How to rotate the particles manually (1:21)
Particle Spawn Rate (0:56)
Particles FPS and performance (2:13)
Particle sprat cones (0:56)
One shot versus continuous spray (0:56)
Setting values in the event sheet (1:35)
Changing the image (1:35)
Particle speed and art versus technical (1:35)
Particle opacity (1:35)
Particle growth rate (1:19)
X and Y randomizer (1:19)
Speed Randomizer (1:13)
Size Randomizer (1:08)
Growth rate randomize (2:05)
Particle Acceleration (1:08)
Particle Gravity (1:08)
Angle Randomizer (1:45)
Speed Randomizer (1:45)
Opacity randomizer (1:45)
Getting started on being a fantastic and productive game designer
Powerpoints
Teach online with
Starting a New Project
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